Laurens Vandenbroucke


Pokémon(programming language: C++ win32),

the main idea whas to create a tile based game with optimized world data on disk and in memory,
world generation by rect's and tilegroup reference


DISCLAIMER: The intulectual and image rights remains with Nitendo®,
When Play the Game/demo you must own a legal coppy of Pokémon Ruby or Sapphire

Light Dark
Blue Red Grey Purple Green