Laurens Vandenbroucke

3D Game Engine,(programming language: C++, DirectX, OpenGL)

After co-creating the basic "Piotski Engine" for our Award Winning prototype game KnockBack, I decided to create a New 3D Game Engine named "KickAssEngine".
The main goal is to create a crossplatform Engine with minimal use of third party libraries.

The Engine should eventualy being used for a KnockBack Demo/level creation.

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